SuvIvuS
SuvIvuS
Instructions
- Collect bonuses or you will not be suvivus for long
- You can hide in the bushes
- WASD - movement
- F - fullscreen
- Esc - pause (but it also exits fullscreen on web)
Description
SuvIvuS is an experimental rogue-lite (in plans) game where most of the elements are generated dynamically: textures, meshes, maybe audio... E.g. some trigonometric functions + Perlin noise are used for the player texture and L-systems for trees.
In this game you cannot really get rid of the enemies, but to make your leaving in spite of them.
Written in Rust using Bevy.
Plans
- Meta progression
- Enemy waves
- Randomly generated environment
- Build for other platforms
Updated | 15 days ago |
Status | In development |
Platforms | HTML5 |
Author | AJIEKCAHDP |
Genre | Survival |
Made with | Rust |
Tags | 2D, bevy, Roguelite, rust, Singleplayer |
Average session | A few minutes |
Inputs | Keyboard |
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